So, you other writer types out there. Have you ever gotten all the way through a story, working on the last scene, and suddenly realized you don't like your antagonist?
I don't mean dislike him as a person--his personality or his actions--but in the sense that you think he's wrong for the part. I think this choice of antagonist made the ending muddled. I have a "complete" story now. But, I'm torn about going back and re-writing the whole thing with a new antagonist. I all ready did that with the protagonist. I'm happier with the new leading lady. Dumped about eight pages to start over. I don't know that this second rewrite would require quite so much slashing as the one for the protagonist did.
Early on it felt like this was going to be a nice 4K or less story. The draft I printed crept up to 5750. Sigh. I know I can pare that down in the edit. I've been doing a fair job of that recently on other stories. I just hoped that I had kept this tighter during the first draft, so it wouldn't need such extensive edits. I guess that might be moot in any case if I do make a casting change this late in the game.
Ah well. At least I can call it a first draft.
I don't mean dislike him as a person--his personality or his actions--but in the sense that you think he's wrong for the part. I think this choice of antagonist made the ending muddled. I have a "complete" story now. But, I'm torn about going back and re-writing the whole thing with a new antagonist. I all ready did that with the protagonist. I'm happier with the new leading lady. Dumped about eight pages to start over. I don't know that this second rewrite would require quite so much slashing as the one for the protagonist did.
Early on it felt like this was going to be a nice 4K or less story. The draft I printed crept up to 5750. Sigh. I know I can pare that down in the edit. I've been doing a fair job of that recently on other stories. I just hoped that I had kept this tighter during the first draft, so it wouldn't need such extensive edits. I guess that might be moot in any case if I do make a casting change this late in the game.
Ah well. At least I can call it a first draft.
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(It's Gilded Lilies, in case you remember.)
Maybe the trick is simply that you have to be prepared to set it aside and let it ferment for a (long) while before revisiting it. And you probably know that already. ;P
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What is it about the character you don't like?
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It's not horrible. The scenario is plausible, since attacks on streetwalkers (both of the serial killer type, and the not-so-serial killer type) are not exactly uncommon.
In a lot of guidelines you see warnings off from serial killer stories. And the idea that he's a serial killer isn't specifically important. What is, is that he's a person with little to no remorse for the crimes/sins he's committed.
I'm considering making him a pimp, specifically her previous pimp who caught her back out on the street after she "got away" from him. I figure this might allow more interaction between the "victim" and the antagonist.
On the otherhand, it seemed kind of lame to me that my choices were serial killer or pimp. Kind of wouldn't mind another option. Just not sure what it is yet. Which is why, despite having a feeling that I wanted a new character, I just finished up the draft. If I can't make a better choice, then at least I have a complete work.
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And for what it's worth, I remember now that my fantasy novel's antag. did evolve more than I said previously. He started out as a stock wizard type, white beard and all that. As I wrote more and developed a better sense of the story and world, he became a member of a particular caste, completely hairless, and an alchemist specializing in fluid manipulation, rather than generic "magic."
Sorry about the growing pains, but it sounds like you're really digging in and finding the story. Good luck. :)